Polygon Editor Instructions:

1) Load the .bmp over which you’re going to overlay the polygon.

2) Now zoom in to the appropriate level to make it easier to place the vertices accurately.  Do this by double-clicking the desired zoom level.

3) Name the polygon to something other than “noName”.

4) Press the “Plot Points” button and left-click at the location you wish to place a polygon vertex.

5)    Continue in this fashion until there are no more vertices to place.

6) Now right-click in the drawing area to “close” the polygon.

7) Press the “Save Data” button. If you have done everything properly, a data file will have been written to the same directory that the “Polygon Editor” is in.

8) Exit the “Polygon Editor”, and open the data file. Copy the data from number of vertices to the end of the list of polygon coordinates and paste into your program.